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 Kenshin Inuzuri

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Masataka Takayanagi
The Man of the Void
Masataka Takayanagi


Number of posts : 914
Roleplaying Level : Adept
Race : Shinigami
Squad : Four
Rank : Member

Kenshin Inuzuri Empty
PostSubject: Kenshin Inuzuri   Kenshin Inuzuri EmptyFri Aug 14, 2009 7:12 am

Name: Kenshin Inuzuri ("Heart of Sword, Howling Dog")
Title: God of Flash
Specialized: Swordsmanship and Tactical Kidou

Age: 24
Real Age: 317

Squad: Division Five and Kidou Corps
Rank: Captain of Squad and Commander of Kidou Corps
Love Interest: Unknown

Personality:
Kenshin is a honorable Shinigami that sticks to his beliefs and principles thropugh bloodshed and more, even within battle. His outer-look borderlines on a samurai like style, but his personality is much like a protector of peace. He treats people rather nicely, and even kindly helps when he can, yet coming from Inuzuri forced him to shape into a warrior and being of fighting. He knew not his last name, so he took the district he was born in as his namesake. He tends to be very protective over the innocent and wishes he could do more for them.

Look -
Kenshin Inuzuri Ruroun10

Talents -
Kenshin is the founder and trainer of the Amatsu Battou-Ryou (Heavenly Drawn Sword Skill). He created this style through many years of training with a simple blade, and was forced to use it to survive in the harsh district of Inuzuri. The style spins around utilizing Kidou and raw spirit energy to do many of the founding moves, such as the Zanganken and Raimeiken. He is still only a training sword user, but wishes to grow ever stronger and develop more abilities. Kenshin carries two swords, one is his Zanpakuto, and the other is a normal Katana

Amatsu Battou-Ryou - The Amatsu Battou-Ryou, as said, is a style that combines the art of Kidou and the fluent speed of a blade. It is a switch sword style, which means while it's main motion is through the use of a single sword, it can be adapted to be used with two blades. Not only that, it seems Kenshin is one of the few to compete with a certain Goddess of Flash in sheer speed, thus granting him the title of God of Flash.

Techniques:
Kenshin Inuzuri 1f31e010

- Raimeiken (Thunderclap Sword): One of the first special techniques of the Amatsu Battou-Ryou that was created on the art of stunning an opponent instead of killing them. It takes the raw power of the Genzengun and the Sho spells, then centers them into raw steel, tamed by the wielder's own spiritual power. With this done, Kenshin can lash out and knock a person out with an electrical-like strike of a blunted blade, much like the effect of static or a minor shock.

- Zanganken (Stone-Cleaving Sword): This special technique is one of the more basic ones, but is still one of the useful. Through the principles of the Seitou spell and sheer raw force of spiritual power the user can cause the blade to shudder and become extremely sharp on the edges, being infused with the energies. This allows a person, for a single strike, to cut through even stone at the lowest tier of power.

- Zanmaken (Evil-Cutting Sword): One of the more advanced special techniques used in the sword and kidou style. It takes the power of the Shakkahou spell and instead of creating a flame of power it centers the energy within the held sword and allows it to be released in the form of a single strike that burns the enemy, much like getting hit with a point-blank Shakkahou.

- Ryuuhazan (Dragon-Breaking Sword): The easiest to learn of all of the special techniques, yet it can only be done with a Zanpakuto, unlike a few other attacks which can be done with a normal blade. It is a simple release of spirit pressure from the Zanpakuto on hand, increasing its size to a large proportion in mid strike, using the gravity and mass of the blade to hit with a large enough force to break through most holds.

- Zankuusen (Air-Cutting Flash): One of the strongest special techniques in his arsenal/ Kenshin uses a combo of Shunpo and quick-draw skill within this move. The sword user bursts forward with Shunpo and then draws his sword instantly while setting upon the impact of the speed, letting loose a strong and fast slash infused with energy before reseathing his blade once more. For that one strike his speed doubles. This is the first form of this move.

- Zankuusen Ni-no-Tachi (Air-Cutting Flash, Second Strike): Kenshin grasps the hilt of his Zanpakuto and his second blade before tensing, ready to draw them. He activates Shunpo and just as the flash step ends he quickly draws both blades and slashes with an x-formation, relying on the ending speed to increase the strength and striking power of the attacks. This is the secondary form of this move.

Relationships:

History -

Kenshin grew up in the seventy eighth district of Rukongai, Inuzuri. While not as rough and dark as the higher two, the Inuzuri district was a lawless and hard place to live, darkness and greed all around. He fought for his life within this district, using his unknown skill with a luckily found sword to help stay alive. He cut down bandits and dark samurai alike before he ventured into the more lawful districts, fighting the strongest and darkest of each one. Though he never set foot in the seventy-ninth or the darkest of the districts, he was renowned as 'Demon Eyes Kenshin Inuzuri' for his bloody path of imfamy and skill.

Yet he soon grew tired of this and took a good long look at himself. He found that he hated what he was, a killer, a glory seeker. Then, on one fated day, he found a purpose. The lawless were defeated by his sword, and anyone trying to harm the innocent in Rukongai would feel the wrath of the ex-Demon Eyed samurai. That was until he faced a lawless being far beyond him, a visiting Shinigami, a corrupt Shinigami.

He fought, again, again, and again. Kenshin tried to defend the innocent people from this blackmailing and corrupt Shinigami, only to lose to her. Yes, her. A girl by the name of Ayano, a Shinigami that soon met a fierce warrior by the name of Takayanagi, who felled the girl and then smacked Kenshin aside. It was only many years ahead that Kenshin finally built up himself to get stronger, to become a Shinigami.

There he found that Ayano, the once dark Shinigami, had fallen in love and had become the fiance of Takayanagi Masataka, the one who had defeated her. Kenshin had been suprised but found that she had become a kind and reformed girl. Never the less, Kenshin continued on his own path of protecting the innocent and entered the academy, where he trained hard and ventured out into the world.

Now, as Captain of Squad Five, Kenshin wishes to continue helping as much as he can. He had watched long enough, observing Masataka becoming a loner with a daughter, Ayano dying by the hand of a killer, and many more dark events he probably could of prevented. No more will he simply watch, no more will he stand by a let people die. He, as an Inuzuri, would fight to protect

&&&&&&&&&&&&

Kenshin Inuzuri 5_128210

Zanpakutô Name: Amatsuotome (Celestial Maiden)

Zanpakutô Release Phrase: Awaken

Zanpakuto Spirit - Kenshin Inuzuri 110

Zanpakutô Shikai: His blade grants the user the ability of foresight and time. The future and past becomes senitent to the holder of Amatsuotome, a creature of true life and nature. The whispers of the incoming strikes are spoken to his ears. Though not able to truly see the future, Amatsuotome can predict what is about to happen from an attacker around five seconds ahead of time. It is unknown if the time would increase with more skill, but It's certainly possible, though Kenshin admits that he'd doubt he'd be able to see longer than thirty seconds. It seems that there is more to this blade than just seeing visions of the future, but Kenshin has yet to reveal what.

- (Shikai Ability: Zenseiryoku (Full Force): A blue glow overtakes his blade and summons up a spinning vortex of power around the steel, building up within. At the peak of what Kenshin wishes it he can slash outwards and send out 'spears' of floating energy, only the power depends on how long he charged the blasts. His Zanpakuto utters how this attack is also known as Matoukai. Time Collapse. This attack does not run on the power of the user, but on time itself, For example, a five second timed blast would deal enough damage equal to a low-level Kidou blast, but a more lengthy time could deal damage that could possibly match a Cero. The attacks explode upon impact, much like the avarage Kidou.

- (Shikai Ability: Time Compression: To Kenshin the world becomes slower than it orginally was, allowing him to easily react and move with everything while his own speed stays the same. To outside view it looks like Kenshin merely has extremely fast reflexes and can move with a blur. In reality Kenshin is no faster, but time becomes a tool and slowly drags around him whenever he activates this. Time Compression is not activated like Zenseiryoku, and Kenshin can wordlessly go into this power without even twitching. An example of this ability: If ten swords are launched at him, Kenshin can go into this state and calmly slice the swords apart one by one before they even touch his form, seeing everything in slow motion.

Zanpakutô Bankai: Genkahateshi Amatsuotome (Singing Fate Celestial Maiden)
Kenshin Inuzuri 14220210

Bankai Summary: The higher section of Kenshin's body will change to a light red robe parting that hangs just a few inches off of his form. The bottom gains a white pattern and change in colour with a thin sash connecting the two, hanging down the bottom where his feet can be seen in brown training sandals. His Zanpakuto stays in its original Shikai status, but gains a shiver of energy around it, much like a very thin aura. Kenshin's Bankai is attuned with all things to do with time and speed, advancing from his Shikai. Not only that, the compression of his Zanpakuto in this form allows most of his form to become stronger in terms of raw melee combat.

- High-Intensity Speed: The first section Kenshin's Bankai is an overwhelming amount of speed, pretty much doubling of what he had in his base form and enhanching his reaction. His speed will only double what he holds without Bankai, and thus will not allow him to exceed his limits any futher This high-speed drains him quite a bit if over used as he cannot normally move as fast, thus he tends to try and limit his movement when he is in Bankai state.

- Evolution of Time: This is the seemingly advanced version of his main Shikai ability which allowed him to predict the actions of his opponent five seconds to thirty seconds into the future. This version of it seems many times stronger, and allows him see the strikes for as long as he is in Bankai. Not only can he react before they are thrown, he can figure how to counter it because he's already seen the move once in his mind. An example of this power in effect: If a dart is thrown, Kenshin will already known it was coming and can calmly catch it between his fingers.

- Time Disruption Blade: A constant effect that activates when he uses Bankai. His Zanpakuto can disrupt the matter and time within energy and elemental based attacks, causing it to revert to the original birth-state and then into to nothing but particles. This does not work on a living, or physical being, such as a blade or a human. Though it can disrupt time, it can only do so if Kenshin has higher energy than the thing it is trying to disrupt. If a blast is launched from a being with higher Reiryoku than his own, the blade will not be able to do a thing to it. Each time Kenshin disrupts matter, he loses two Reiryoku stats for that fight, which can drop all the way to zero if he constantly does, shattering his living body. Kenshin, once every day, can block any blast by using every single drop of reiatsu in his body, leaving him shattered and near death.

- Souryuha (Dragon Strike): The upgrade of Zenseiryoku, many times over. When Souryuha is unleashed, thick arcs of blue lightning rip through the earth and howl up into a massive wave of raw energy which can erase all it touches within a blink of an eye. Souryuha charges up within the raw steel of Kenshin's Zanpakuto over time, much like Zenseiryoku, and gets stronger off the time it takes before unleashing. Yet instead of a shatter of spears, it becomes an eclipsing energy tsunami that destroys all in its way. This is possibly by taking parts of Kenshin's energy per second to boost the effect on launch, without draining him or dragging him down to a tired halt.

- Overwhelming Reiatsu: Because the compression of the Bankai, Kenshin can summon up more and more of spiritual energy within his body, even further bursting his original limits with amazing ease. This grants the crimson haired warrior twice the amount of power, pretty much doubling his Reiryoku in an instant. This is much like his High-Intensity Speed, but joins to his Reiryoku instead of his speed.

Stats-: 245/245
Strength: 20
Intelligence: 20
Speed: 60
Reiryoku: 50
Zanpakutou: 50
Kidou: 40


(The number within the brackets represent him with the Limiter on/Only applies to earth)

Character Likeness: Retsu

Items:
Captain Limiter (Active)
Captain Haori (Active)
Gigai
Hell Butterfly
Soul Tablet
Artificial Souls
Soul Removal (Hilt)

Kidou-:

Hadou:
06 - Raikai (Electric Assembly)
04 - Byakurai (White Lightning)
08 - Genzengun (Solemn Force)
12 - Sendanhou (Shearing Cannon)
14 - Chiryuu (Blood Dragon)
17 - Awaiyari (Light Spear)
22 - Katsugeki (Riotous Scene)
31 - Shakkahou (Shot of Red Fire)
33 - Soukatsui (Blue Fire, Crash Down)
82 - Hyouga Seiran (Glacier Vapor Storm)

Bakudou:
01 - Sai (Restrain)
13 - Aranami (Raging Force)
14 - Hyoumu (Ice Fog)
15 - Hyoushaku (Binding Removal)
17 - Takame (Hawk Eye)
18 - Shioyaka Soutei (Binding Grace)

Lieutenant Kidou:
20 - Hyoujin (Glistening Sword)
33 - Shyukaho (Pillar of Fire)
58 - Kakushitsuijaku (Summoning of the Tracking Sparrows)

Kidou Styles/Non-Spells:
Amatsu Battou-Ryou (Heavenly Drawn Sword Skill)

Captain Kidou:
64 - Hyakurai (Hundred Thunderclaps)
71 - Gaki Rekkou (Raging Light Fang)
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